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Alexander Chiveli Navarro
Alexander Chiveli Navarro
3d Character Artist
Barcelona, Spain

Summary

Hello! I'm Alexander, a 3D Character Artist based in Barcelona with more than 10 years of experience. I've had the pleasure of working with leading companies in the gaming industry, including Gameloft, Outfit7, and Bandai Namco, where I contributed to the creation of captivating characters for various projects. I'm passionate about continuous learning and enjoy taking on new challenges that push my artistic boundaries. I'm proficient in Maya, Blender, ZBrush, Substance Painter, etc.. , and I'm always excited to bring new characters to life!

Skills

Character Modeling3D ModelingHard Surface ModelingLow-poly ModelingVehicle ModelingProp ModelingUV MappingTexturingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Maya
Maya
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
3DCoat
3DCoat
Mudbox
Mudbox
Photoshop
Photoshop
Keyshot
Keyshot
Marmoset Toolbag
Marmoset Toolbag
UVLayout
UVLayout
Unfold 3D
Unfold 3D
RizomUV
RizomUV
TopoGun
TopoGun
Quixel Suite
Quixel Suite
NDO
NDO
xNormal
xNormal

Productions

    • Mobile Game
      Talking Tom Time rush
    • Year
      2022
    • Role
      Senior 3d Artist
    • Company
      Outfit7
    • Mobile Game
      Mythic Legends
    • Year
      2022
    • Role
      Senior 3d Artist
    • Company
      Outfit7
    • Mobile Game
      My talking Angela 2
    • Year
      2021
    • Role
      Senior 3d Artist
    • Company
      Outfit7
    • Video Game
      Talking Tom Sky Run
    • Year
      2020
    • Role
      Senior 3d artist
    • Company
      Outfit7
    • Mobile Game
      Talking Tom Hero dash
    • Year
      2019
    • Role
      Senior 3d Artist
    • Company
      Outfit7
    • Mobile Game
      Talking Tom Gold run
    • Year
      2016
    • Role
      Senior 3d Artist
    • Company
      Outfit7
    • Video Game
      Minion Rush
    • Year
      2013
    • Role
      3d artist
    • Company
      Gameloft
    • Video Game
      Asphalt 8
    • Year
      2013
    • Role
      Vehicle artist
    • Company
      Gameloft
    • Video Game
      Ice age Village
    • Year
      2011
    • Role
      Character artist
    • Company
      Gameloft
    • Video Game
      Tintin the game
    • Year
      2011
    • Role
      Character artist
    • Company
      Gameloft

Experience

  • Principal 3d artist at Bandai Namco Mobile
    Barcelona, ES
    February 2022 - Present

    • Take over 3d responsibilities on studio decisions.

    • Define the best 3d production pipelines for the different games in the studio.

    • Design (R&D) those 3d pipelines for production.

    • Align with the rest of departments to solve possible production problems.

    • Produce High quality 3d assets (environment and characters)

    • R&D during the prototyping process.

  • Senior 3d artist at Outfit7
    Barcelona, ES
    October 2019 - February 2022

    Take over 3d responsibilities on projects and align with AD to deliver on the demanded quality and date.

    • Produce high quality 3d assets and align with AD in the development process.

    • Resolve possible Bugs and give support to devs if is needed.

    • Introduce new technical pipelines for assets production.

    • Explain all the process and the custom tools to the new joiners.

    • Mentorize artists during their firsts steps in the company.

  • 3d artist at Gameloft
    Barcelona, ES
    August 2011 - September 2019

    • Coordinated with art director to complete various 3D projects for different levels.

    • Administered various tasks and ensured optimal quality of processes.

    • Maintained accuracy of visual elements as per Art Director requirement.

    • Communicated with art director and team and maintained knowledge of 3D assets.

    • Maintained technical knowledge for various different aspects of project.

    • Produce High quality assets with actual Pipelines(PBR).